AI Insights · Timothy · October 2022
Top 5 Superhero Games in Brazil Q3 2022 Performance
An overview of the performance of the top 5 superhero games in Brazil during Q3 2022, covering downloads, revenue, and active users.
In the third quarter of 2022, superhero games in Brazil experienced varying levels of success across downloads, revenue, and active users. Below is a breakdown of the performance of the top 5 superhero games on a unified platform, based on data from Sensor Tower.
Marvel Contest of Champions by Kabam Games, Inc. had a notable performance with its weekly revenue peaking at around $91.6K in late June and gradually declining to approximately $29.6K by the end of September. Weekly downloads fluctuated, reaching a high of about 19.3K in the final week of September. The game's active users showed a slight downward trend, starting at 80.6K in late June and ending at 77.7K in late September.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED saw impressive growth. Weekly revenue increased significantly from nearly $10K at the beginning of the quarter to a peak of about $46.2K in mid-September. Downloads surged, especially in early September, reaching up to 364K. Active users also saw a dramatic rise, peaking at approximately 682K in early September.
MARVEL Future Fight by Netmarble Corporation had a relatively stable quarter. Weekly revenue hovered between $7.9K and $15.3K, while downloads remained consistent, peaking at around 22.3K in late July. Active users fluctuated, starting at 153.8K in late June and ending at 144.5K by the end of September.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a mixed quarter. Weekly revenue varied significantly, peaking at approximately $19.2K in mid-July. Downloads reached a high of about 21.7K in mid-July, and active users remained relatively stable, ending the quarter with around 84.9K.
MARVEL Strike Force: Squad RPG by Scopely, Inc. had a modest performance. Weekly revenue peaked at about $11.8K in mid-August, while downloads were fairly stable, with a peak of around 3.7K in early July. Active users showed minimal fluctuation, maintaining around 13.1K to 15.6K throughout the quarter.
For more insights and detailed data, visit Sensor Tower.